Is anybody excited about this? Being a big fan of the series I am absolutely psyched that they're bringing it back to the NES graphics and gameplay. http://www.g4tv.com/e32008/videos/27008/Megaman_9_Trailer.html
I played metroid a bit, but I never really got into it. Megaman, on the other hand, I have been a fan of since I was 8 or so. I still play it on emulators and eagerly await this new megaman game!
It's designed to be a throwback. Updating it would kinda ruin the entire point. They even have a tshirt with throwback box art:
Megaman X is a different character than Megaman. Megaman X was the first thinking robot! And in the X games it was Sigma not Wily. As Anc said, it was a separate series, not the 10th in a series.
You know, I wish more games would go this route. I realize I'm going to come across as an old video game fogey, but I would easily pay for a game that utilized NES/SNES graphics, but was as in-depth as War and Peace. I always use the Zelda games for this example... so why break with tradition? For me, Zelda64 was a huge letdown. I had played FF2 and 3, Secret of Mana, Chrono Trigger, Earthbound and Link to the Past on SNES - all pretty long, pretty deep games. Each of those games took me longer to beat than Zelda 64 did - first play through, no game guides. Hell, I could probably still beat Zelda64 faster than I can CT. As I've complained about before (but I don't think on here), it seems as though with more space available, rather than making the game longer or more in depth, game designers have taken the opposite route: deciding to make the core game shorter, but adding tons of optional stuff. For Zelda64, it was the fishing game. Sure, the fishing was fun... for a little while. But what is the point to a section of a game which the sole purpose is "look what I can do"? IMO, every aspect in a game should add to the ultimate goal the hero is trying to achieve. Don't have a well thought out, in depth fishing game, card collectible, or picture taking mini game, unless I can take something away from it that will add to my overall enjoyment or ease as a player. IIRC, the best thing that one could win in the fishing game was Rupees or a piece of heart. Rupees? Cut down bushes, kill enough enemies or play one of the many other minigames if you need extra cash. A piece of heart? While this could be pointed to as something that can help, A) It's 1/4th of something helpful and B) One heart isn't going to make that big of a difference, overall. This is not to say I think all games should be 100% linear and progress like a railshooter. Far from it. But there are ways to incorporate a sidequest/minigame into the overall game experience. Look at Resident Evil 4, and the shooting gallery more specifically. Do well enough in this minigame, and you can win money that can be used to upgrade your guns. In fact, some upgrades can not be achieved without the Pesetas you win from the mysterious stranger. Give me a game with Link to the Past or Chrono Trigger (hell, maybe even Earthbound... but that's pushing it) graphics, but is going to take me the better part of a year to beat and I would be the first in line to purchase this game. Until then, the part of a review that guides my purchases more than any other section is how long a game takes to complete. More than any final score or revolutionary gameplay touted, because if the game is good (but short) it will still be just as good when it's marked down, on Ebay, or sold used. Unless Yahtzee says it's a good game. That man is a god.
I'm kind of strange. Zelda II is one of my favorite games of all time but most people seem to think it is the worst one in the series. I kind of agree with Worfthing. I don't know if I really want to upgrade to a new console system. I don't really have fun with 1st person shooters and sports games and I really don't like sitting through alot of cutscenes. When I'm really bored, I find myself either firing up my NES/SNES/Genesis emulator or loading DOSBox and playing some old computer game like Ultima. Or I'll go to some flash site and play Ms. Pac-Man or Joust. Not sure if I really care about spending a whole lot of time and money on nex-gen gaming.
I don't plan on upgrading anytime soon either. I have NES, Super, 64, and a Gamecube. I play the Gamecube about two or three weeks out of the year, and I pull out the others every couple years.
I pretty much liked them all but I will admit that I liked 2 the least and the original the second least (although, I haven't played any of the handheld versions besides Links Awakening, which was great). Also, for some reason I never played Majora's Mask, although I've heard it was very much a "you love it or you hate it" type of game. I really liked Ocarina of Time, but I put it at about the same level as Wind Waker and Twilight Princess (I know certain fanboys who would be outraged to read that sentence). I also really liked Link to the Past but comparing it to the 3D zelda games is sorta an apples/oranges exercise. The mechanics of the 3D games are all pretty much the same. A lot of people hated Wind Waker but it was actually a pretty good game. I thought that the visual style was awesome (especially the explosion animations!). If you ignore the visuals, the nuts and bolts of the game were pretty much the same as any other 3D zelda game, the only change being the boating aspect. I though the islands concept was great, and it added a nice level of randomality to the game, which increases replay value. Twilight Princess was very weak at the start, and I actually stopped playing it for about 4 months, having only spent 1.5 hours playing it. But, eventually I picked it up again, and the middle and end parts of the game were excellent. I had the wii version, and I thought the control scheme was pretty good. Any downsides brought on by the wiimote + nunchuk were easily outweighed by the sweet bow control.
Whut? You're saying I shouldn't compare games, even games in a series, simply because they're on different systems?
A big congratulations goes out to Wayne Jarvis, valedictorian of this year's "How to argue on the internet like Apostle" class.