I mean... that Michelle Yeoh Section 31 series probably isn't gonna be set in the 32nd century, even though I wish it was so...
There are some ideas which have potentially but the execution of that first episode was underwhelming, I thought.
okay, that was pretty good for part 2 of the season set up. The wild west flourishes were a nice touch given the guest villain being from Hell on Wheels. Enjoyed just about everyone in this episode other than NotAriamNuChick... nothing against her, just she's Guy Fleegman like at this point. That was definitely a new trick for Saru, but WTF is with Detmer? The ending was kind of inevitable to the story and you could see it coming. A little convenient but it works.
thinking about that. Guessing they will come across whatever remains of DS9/Bajor and she'll pull some orb of time thing
Anybody else find it weird that ep 1 was named That Hope Is You Part I & ep 2 is Far From Home? Doesn’t Part I imply a Part II? Will it be non sequential? I guess since Burham has been there for a year at this point that her escapades in that year will be part II and we’ll see that later? I like how this is going so far. I hope to get to know the rest of the Disco crew beyond Saru, Tilly & Staments.
Okay, my theorizing for the next couple episodes... So far, the only thing I ever got right was the Riker thing on Lower Decks. It's not a great record. I keep trying anyway.
Although most/all Trek two-parters have been back-to-back, hypothetically nothing stops a show from having a part I and then a sequel several episodes later. In terms of getting to know the rest of the crew, I think it's unfortunate that even after this episode, we don't really know anything about the personalities or biographies of most of the crew beyond those you mentioned, Jett and Georgiou.
Not bad at all. Saru and Georgiou are a bit too fast for my taste in moving from This One Problem We're Facing on to Stating Our Basic Character and Moral Principles At Each Other. In the ready room scene especially, I had a hard time completely understanding their specific difference before they went into grandstanding. Of course, this is basically a legacy problem that goes back to Why Isn't She in the Brig Anyway from Season One. I like everything they have done to introduce new tech for the new century. I would like to see that amped up even further. Programmable matter was a smart choice in many ways, though, as it is fascinating, easily understandable in principle, and at the same time it allows us to imagine a world in which many things look somewhat familiar but really aren't. The personal transporter is going to be a major plot headache soon.
Thoroughly enjoyed, both in concept and execution except that they are overworking the Jett snark a bit, IMO, and they seemed to set up something relatively major with Detmer without giving us a real hint where it was going.
Tig Notaro acts like a weird fan fiction self-insert character. The show is about six hundred million times better without Burnham sucking all the air out of every scene. But she does look pretty awesome with long hair. Maybe that's her Riker beard. Let's hope so, because so far she has suuuuuucked.
I get a "McCoy but an engineer" vibe from her, which is far from the worst thing. Not to mention, a gay character whose storyline isn't just them being gay is always welcome.
I like that DSC doesn't play up the sexuality of its characters. They just are what they are, which is nice to see. It's a Trek concept the show does right: the future as a better place than now. That said, Notaro's character is written like she wandered in from from a show set in our time. It's jarring at times.
yeah, it's not Tg I object to, it's just that they don't seem to know the right level of "McCoy" to write her at, it's turned up too loud
Well, this episode had her in crippling yet invisible pain (her back) but trying to downplay it, so I can understand the excessive petty shitting on everyone.
I love that they have one character who doesn't speak the same way as everyone else. (It probably helps that I also love Notaro and her vibe in general.)
@Uncle Albert @Diacanu @ed629 and anyone else who's paying attention: The thread title says [SPOILERS WITHIN].
If stun/kill settings are already a thing, torture/kill settings make just as much sense. Seems reasonable to me that any properly trained military officer (and she's a lot more than that) is going to dominate a ragtag group of bullies who rarely face serious resistance.
Torture I could maybe see, but not in the context of "Hold still while my death ray does its thing. Oh, and nobody else in the room do anything inconvenient like throw a chair in the energy stream." That wasn't "properly trained military" fighting. It was theatric dance-fu. Slow, flexible, graceful, and utterly impractical. I need different choreography, and either a different actress or a differently trained stuntperson. And in the end it should still be clear that she is getting the shit kicked out of her before something really lucky happens.
1. STO has mirror universe weapons with agonizer technology that briefly disables as well as damaging your enemy. That's what I assumed was happening there. Probably designed as a crowd control weapon. 2. I'm pretty sure Michelle Yeoh could beat the shit out of any five Wordforgers in real life with her bare hands, and look graceful while doing it.
I'm well aware of the use of agonizers. And I'll defer to your superior knowledge of combat arts, Killer.
IIRC, like Jackie Chan, she trained as a dancer and wound up doing martial arts in the movies because that's where the money is. And if you stop and think about it, dancers and martial artists both have a lot in common in terms of how they use their bodies as well as following choreography. It's just that in the case of martial artists, the choreography is relatively static, while for dancers they have to learn new types of moves and patterns all the time.
I love her utterly dry sense of humor. I guess that's not everybody's thing, but were it up to me, I'd have her in more scenes. She's absolutely perfect, IMHO. They're adjustable, and the slow kill setting is intended to freak the other people out. You don't get a quick and painless disintegration, you die in agony for several minutes. Note that we see the coat being put over the "dead" guy from his POV. That means he's still conscious and is suffering. But she didn't do it alone. She had help from Saru and the bartender. It was hardly one person going all Bruce Lee and taking down a bunch of dudes alone, helped in no small part because the opponents decide to attack him one at a time instead of all of them jumping him at once. Honestly, if you're going to bitch about that trope, you might as well bitch about them using the trope of having the calvary show up at the last minute to save the day.