It's not perfect, as in a few shots you can clearly tell that it's CGI, but in other shots it looks real.
real time or pre-rendered? the former would be impressing, the latter not so much. the only real final frontier are believable CGI humans. half the 'landscapes' you see even in non-SFX movies are fake by now. watch the effects reel for movies like THE WOLF OF WALL STREET (just as an example, there are plenty). you wouldn't believe what's fake in there before you actually see it. looking at ROGUE ONE, believable humans are not too far off either. just a liiiittle bit further out of Uncanny Valley...
I'm not surprised. I give it 5 ot 6 years before believable cgi humans are perfected. Won't be able to believe a thing "caught on film" soon after.
The new Unreal engine does amazing things, but I have yet to see a video in which it renders living, moving beings. I am guessing that is not its strength.
Wow. Other than the water you could have told me that was real and I'd have believed you. Can I have my holodeck yet?
I dunno, they've never freed up a render farm to its maximum power. Movies have to be done to deadline, to a budget, and they have a million scenes to do. Without time or money limits, and with the memory freed up, I wonder.....
Somebody would have done it just to show that it's possible Well, OK, it is. Image metrics and motion capturing go a long way. But from scratch... guess we'll have to wait a few more years for Ingrid Bergmann and Humphrey Bogart to appear in the inevitable remake of CASABLANCA
Deadlines are the biggest bottleneck. If they could spend, hmmm, 5-6 years getting every little pore right, I think they could do it. But your average movie, they like to get that rolled out 6 months, a year tops. 2 years if it's James Cameron spending his own cash.
Yes. At this point, it is not merely a quantitative problem. We haven't figured out how to do it yet (to my knowledge).
It's the stillness that gets me. Nothing is really that still, especially in a hyperlapse like they made that look like (with the moving shadows and all).
I found the video to be very impressive. There are still things to work out, but they did a pretty good job overall.