I like The Elder Scrolls. You know that much. But I also like strategy games. A lot. So I found Rome: Total War 2. Which is a great strategy game. It's also a competent tactics game but that vanishes into the background the more your empire grows. Anyway... ... there is Civil War in the game. Meaning without warning, you'll lose about half your conquered provinces to... um, Senate Faithfuls. Or something. My own guys. This usually happens when you are in the middle of an extensive campaign somewhere else, preferably far away. Along with those provinces you'll lose some of your carefully built up super armies. I mean, you work for dozens of turns to basically create a few classical Death Stars - and suddenly they are gone. And because they are more or less unbeatable, they become very aggressive and happily go conquerin' your own places. This wouldn't be so bad if the game warned you. There are a lot of decisions to make in every turn. Tons of popups. But this? Not a word. Not one pretty info box. Nothing. Boom. Suddenly your remaining forces (that are in Afghanistan fighting mountain folk) are needed back home in Rome to fight Universal Soldier and his buddies to retake fuckin' Ostia. Which has been your core property for a millennium already. I get it. It's a challenge for players that are becoming so strong the game isn't any fun in the twisted minds of its creators. But HEY, I'm still playing! So maybe I do have fun without this shit! And the worst thing is: the game has a political element where you can shift around power. But according to the forums on the topic, whatever you do, it doesn't matter. Marry off all your daughters to a competing family, give cool jobs to your enemies - Civil War will come no matter what. Just venting because I had the evening to myself and played for a bit and was actually winning for the first time. WHAM. Two times in a row What are your worst gameplay decisions you have no influence on?