I played Guild Wars 2 for about an hour and then stopped. Every couple years I log in, delete all my old characters because I can't remember how the game works and start a new one at Level 1 and then get bored again after a few weeks. Good times.
For the better part of a year, I've been playing World of Warships. But, some of the people I play with are drawing me towards The Division.
Just got Civilization V and the Kerbal Space Program. Little end of the year Steam sale. I'm trying to build a nuclear missile.
I loved the concept of The Division. I was pumped. Even got the book. One of my favorite type of stories besides Zombies. A pandemic situation. And than...... I hated the Division for one giant reason: The bullet sponge was horrible. What do I mean? I mean needing three to four full magazines of 5.56 to take down a single man. Yeah it was that bad. I also hated it because the multiplayer was a disaster. No real story line either. Also the bugs. I just took the game back to Gamestop and traded it in. I read that supposedly it's a dozen times better now because Ubisoft has been working on it for two years but I really have no desire to play it.
Wondrous Lands -- playing it on hardest difficulty so I can get all badges in one go because why not? I was disgruntled that it only saves right after a battle, but now that I accidentally found you can save by exiting the game it's pretty okay in my book for what it is. It's got about the right amount of randomly generated drops and tactically equipping them a la The Enchanted Cave to keep me happy. Would've preferred a fourth party member but they can't all be Might and Magic. The fact that I don't control the actual fights makes me very cautious about which abilities I pick.
Played Roguelands last night on Challenge 1, levelled up a few times and got some gear mods and had fun
Okay. This is the month I will log into Realm of the Mad God often enough to qualify for the expanded inventory.
Done, and got my bluebird fused to Tier 2 as well. Not sure I'll totally appreciate it shooting at random things now, but it'll make the game more interesting for sure.
I played a whole heck of a lot of that game. I booted it up this week (for a minute) because I saw you boot it up. Every time I play it I rage quit when my main dies. I looked, and it's all level 20s holding items because I don't have any extra chests.
RotMG is actually the one game where I don't get too upset when I die, because it's a roguelike and (unlike Stone Soup Crawl) the fame from death is necessary to progress with the pets. It's also got that pixelly aesthetic like it's not that big of a deal. I also don't usually lose much when I die. My wizard that just died was the first time I'd gotten any stat maxed out. I expected to like Huntress just a bit less, but her trap is functionally better than the wizard's big boom and she gets to wear actual armor so I'm liking it. It's just going to take some grinding to get her back up near my wizard's stats.
Still playing through ESO and close to getting my first toon to CP160 so will be able to wear top-end gear. Now it's just accruing more CP, unless the Summerset expansion is going to add new gear levels, rather than just a new gear type (jewelry crafting). In case the addiction factor wears off (I've still got half of the Ebonheart Pact campaign to complete, then the Daggerfall Covenant campaign, then finishing up the Thieves Guild stuff then I could join the Dark Brotherhood if I feel EVIL and then there's the expansion...) I've just ordered Elite: Dangerous for the nostalgia factor and the fact it actually looks bloody good, albeit the reviews say it's a true sandbox with no real plotline laid out.
Well, Elite reminded me in short order how fucking annoying it could be if you aren't an OCD twat. Mastered flight controls in space? Great, here comes docking and your newly acquired muscle memory is gonna fuck you up because up/down on right thumbstick is now gain/lose altitude, not whatever the fuck it was two seconds ago before you docked, you non-OCD hopeless cunt! BWAHAHAHAAAAA!!!! We're making autism either a superpower or we're showing you why it sucks!!!
Oh my god, and when you want something added to give variety or ease of access, you’re a spoon fed millennial who just wants everything handed to them. The game could be incredible, but the community resists any kind of change that would bring the game mechanics into the 21st century. Autopilot? Insanity! Walking around inside of your spaceship? Blasphemy! Spending 2 hours in super cruise to stop at an outpost to make 1400 credits? Exciting gameplay!
The new Unpuzzle is a huge improvement over the original, which was already pretty good. Still really annoying when it's because some stupid bit of scenery got in the way