Discussion in 'Press Start' started by foil1212, Sep 5, 2013.
You play el;der scrolls online?
My wife played through the story part of Vader Immortal last night and was just giggling in joy the whole time at being inside a Star Wars movie.
Just picked up BSGeadlock (vanilla)
Turnbased capitol ship combat set at the beginning of the first Cylon War.
I'm about 4 missions in on medium difficulty.
It's very pretty graphically, the narrating characters tie in to nuBSG, and the dependency on AI in things like fighter combat seems balanced.
Drawbacks so far are mostly camera related and how that can interfere with navigation orders/unit selection... this game works better on a large screen (>42"-I'm on a 32).
The text info screens are also a bit of a clusterfuck, with no clear order of relevance.
Campaign seems fairly limited for strategies so far. While you have Raptors available for ECM, a 3 on one missile salvo followed by concentrated fire from equivalent classed ships will effectively fend off hacking attempts. I'm sure they'll be more useful down the road for boarding actions, but so far... meh.
Fighter units are interesting in that they can break into 4 unique squadrons and be individually directed.
I like it, but it could have been more. There's not the dynamic play of an RTS (turn-based, I know... but navigating and orders are clunky in comparison) and it lacks the unit design of TB-RPG with ships standing in as the characters. It may even have worked better as an RTS.
Normally retails on Steam for about $50 Canadian, I grabbed it on sale for $20 and figure it was worth the wait. I'm lukewarm on this, but expect to for it to grow on me.
Probably won't bother with the DLCs, as much like Company of Heroes once the novelty wears off, this will go in the "occasional" category for me.
space turkey ever played elder scrolls online
I'm leaning back towards World of Warships. Hoist the White Ensign and lets roll:
Elwoood have you ever played the witcher games?
Been vacillating between Oldrim and Skyrim SE. I've had both loaded up on the home rig in the past week and started modding them up, soon to be frustrated with the shortcomings of either version before even starting a game. Skyrim SE is 64-bit and there are no memory issues, especially for addons like Bruma, but it needs an ENB to look halfway decent and the mod selection is lacking (although improving at a scary rate!) Oldrim has ALL the friggin' awesome mods, looks good with minor weather and lighting mods, but memory issues when you stress its 32-bit engine. You have to herd it along to keep it running when it's loaded down, and you get some random CTD issues.
So in the effort to have my cake and eat it too, I finally put on my 'modding' hat (which I rarely do for Skyrim because the creation kit is a fucking hot mess), and watched some tutorials on how to port mods from Oldrim over to Skyrim SE. On the road this week, I've downloaded a couple of tools to my laptop, Skyrim SE, and its creation kit, and I've been porting my favorite mods that aren't available for the 64-Bit version.
When I get home, I'm going to dump Oldrim for good, load up SE again, tweak an ENB lighting scheme until I like how the in-game world looks, and then mod the ever-loving hell out it until I have the rest of it tweaked the way I like.
Not sure that counts as what I'm playing right now, but there it is.
I also just posted a new mod to Strike Fighters 2 on the CombatAce forums, and am waiting for Eagle Dynamics to release their upcoming carrier module and then will create a 2.0 version of my "Two Week War" mission pack for DCS.
Still in search of the optimum HOTAS rig without breaking the bank. I just bought a CH Fighterstick to pair up with my TM throttle. Between all the buttons on both, I should have a good replacement for my Saitek HOTAS, which began giving up the ghost on me after several years of hard use. With the stick I can simulate the switch setup on either the RL Hornet or Tomcat sticks closely enough to get by.
They got a 64 bity client for lotro.
Currently Forza 4 Horizon, Lego Batman, and Lego City. They'll keep me entertained for a week or so, then I'll get bored of them. Currently I have 112 games on the XBOX One, another 22 the PS4, and I'm bored of 131 of them.
I tried GTA5, but the core mechanic (driving) is one I'm shit at in games (Batman: Arkham Knight was a chore due to this too). I'm currently stuck on the yacht recovery bit and the game hasn't enamoured me enough to even bother trying to get past it.
Revisited the Halo: Master Chief Collection and got fed up of having to delete games from the Xbox to make room, so I finally fitted a 2TB external drive and now have enough to reinstall all my games, so Imma replay the fuck outta some shit. Have been Batmanning for the last few days (got the Return to Arkham remasters of Asylum and City, will grit my teeth for Knight because aside from the Batmobile bits it IS fucking awesome). Also looking forward to Skyrim SE replay. Plus Borderlands: The Handsome Collection to prepare for BL3.
And maybe some Injustice 2, since it's pretty fun (though Bats still looks like he has hamster cheeks).
A few plot twists and minigame later and I'm near the end of Wuppo with probably like five hours played in the last three or four months. Still cute, still fun, still throwing new mechanics and environments at me.
If you can't get through it, after enough tries, the game will let you skip it. I've played through the whole game, and that one is probably the hardest mission to accomplish.
Also been playing Rogue Fable III. Tough, but a lot easier than Crawl for sure. I've beaten it with a Storm Mage.
Nate you do know lotro has a 64 bit client noow?
The toddler was highly entertained by us playing Battleblock Theater. We bounced around extra just for him.
Booted up fallout 4, actually got the lucky rabbits foot.
wow is fun
Gone back to Skyrim, finally embracing the 64 bit SE now that the mod count is almost back to LE. Plus, I did a little homework and figured out how to port mods (it's easier than you'd think), so my must-haves I converted myself. I also learned how to merge mods, and have edumacated myself on XEDIT. (SSEEDIT for SE). Finally, the one big mod I made for Skyrim I ported to SE and uploaded to the Nexus, along with a couple of patches for popular mods. Recently finished a rogue / vampire hunter playthrough, non-Dragonborn using Skyrim Unbound. New character is a Kirk Douglass / Einar lookalike from the vikings. I've go the 'Become High King of Skyrim' mod loaded, and he is laying waste and buying up half the province. Before it's over, the new Dragonborn High King of Skyrim will have laid waste to the Thalmor, all competitors, and raided Bruma and Solstheim into the dark ages. He will truly be Tiber Septim / Talos reborn. All will worship him and despair.
Forza Horizon 2, side from being in somewhere in Europe, not any different than Forza Horizon 3 or 4. Even have Dodge Charger setup with the same specs, so most of the racing is the same.
Marso skrim and wow have same irish conductor.
Played SWTOR a little this weekend for the first time in about two years. Got my Commando from Level 50 to Level 53. Woot. Played some space missions. Fun times.
Plan on doing dragon age 1 to 3 on ssd when it arrives getting me a 2 terabyte one for Christmas. Playing assassin's creed odyssey now that it's finally patched up. Plan on getting pathfinder kingdom next through steam. Is That cell animated witcher game any good ghost echo?
picked up a little city sim called "Banished".
You start off with four or five families worth of population and have to quickly provide them with food (hunting, fishing, gathering) and shelter, moving on to firewood, clothing, and tools.
At the same time, they cut down trees and pick up stone and iron.
Colony established, build farms and orchards, schools to create trained workers, a market and a riverside trading post. Get yourself some livestock from travelling merchants and there's extra food and clothing sources.
So that's the first two or three game years, but why is the population shrinking? I ask myself.
Well, it seems if people are living under their parents' roof, they don't fuck-ergo, no new babies. So you have to have a housing surplus to keep the people reproducing lest they die out.
Somewhere in there you build a herbalist and a hospital. Slide in a town hall and church to attract nomads as a population booster. Unfortunately, the nomads are generally disease carrying.
There aren't many goals other than to keep the colony growing to a maximum size, but the soundtrack is relaxing. Basically a micro management Tamagachi.
Is shadow of war any good space turkey?
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