How do SOFAs work?

Discussion in 'Press Start' started by CaptainChewbacca, Mar 28, 2007.

  1. CaptainChewbacca

    CaptainChewbacca Lord of Rodly Might

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    I know the calculus of ship combat and planet combat, but how does a SOFA work? Do the fighters have to penetrate beams, shields, and torps, or what? Do any survive, or is it a fire-and-wave sort of thing?
  2. Bailey

    Bailey It's always Christmas Eve Super Moderator

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    They work very well. :)
  3. Techman

    Techman Still smilin' Deceased Member

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  4. matthunter

    matthunter Ice Bear

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    Wonderful, thanks for being so informative.

    Good luck, Chewie - I asked this in the other thread last night and still haven't had a full answer. I thought I'd got the gist of it, but our conversation this morning in-game made me reconsider.

    Basically, do they go up against the planetary fighters at all and, if so, does this occur before or after the planetary beams come into play?

    If before, it seems like a good way to whittle down fighter defences without risking your ship. If after, you'd still need a lot of fighters to do any appreciable damage as you'd lose half your attack force prior to engaging the planetary fighter complement.
  5. Bailey

    Bailey It's always Christmas Eve Super Moderator

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    I actually still don't know the exact formulas for how it works, all I know is that a few rounds of sub orbital fighter attacks last night was what weakened planets enough to be able to capture them.
  6. matthunter

    matthunter Ice Bear

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    Then it would appear that either 1) SOFAs do engage planetary fighters and reduce their numbers OR 2) the players you attacked hadn't put enough energy down on the planets to support the beams and shields against more than a couple of strikes (even ramping the energy production of a newly colonized world up to 60-70%, it can take a while to build up to a decent level - I always do a couple of transfers from my ship on top).
  7. Bailey

    Bailey It's always Christmas Eve Super Moderator

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    From what I can gather your fighters initially just drain energy as the planet uses shields and beams to defend itself, and once the energy is gone you start taking out torpedos and fighters.
  8. faisent

    faisent Coitus ergo sum

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    Beams vs. Your Fighters (1/2 max killed)
    Torps vs. Your Fighters (1/2 max killed)
    Fighters vs. Your Fighters

    So basically if you're hopelessly outclassed, 1/4 of your fighters will remove the same amount of their fighters. Though that is just what I've read on other boards, I haven't looked at the code itself.
  9. matthunter

    matthunter Ice Bear

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    This checks out. We just conducted a practice SOFA and my planet only lost energy and torpedoes, no fighter damage at all.
  10. faisent

    faisent Coitus ergo sum

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    Hmmm actually then it doesn't check out - I thought the max beams/torps could do to fighters was kill half of them - seems like they can both kill half of the starting number, not half and then half of the half. :)
  11. matthunter

    matthunter Ice Bear

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    My beam rating was twice that of the number of fighters used on me, though.
  12. Ebeneezer Goode

    Ebeneezer Goode Gobshite

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    it appears to work:

    1) torps vs fighters
    2) beams vs fighter

    with presumably, 3) fighters vs fighters, which i'll give a try some other day as i'm bored of wasting turns.

    pylades has been very helpful in letting me twat one of his planets :diacanu:
  13. phantomofthenet

    phantomofthenet Locked By Request

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    So when we're done with SOFA's, we should really have a discussion about futon torpedoes. :ramen:
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  14. Ramen

    Ramen Banned

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    ^With that kind of knowledge, you're well on your way to creating an Ottoman Empire. :ramen:
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  15. phantomofthenet

    phantomofthenet Locked By Request

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    Never, EVER use a pun around Ramen...:doh:
  16. Powaqqatsi

    Powaqqatsi Haters gonna hate.

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    It's my understanding that it works exactly the same as attacking with a ship.

    Just imagine that the ship attacking had zero beams, shields, torps, and armor, only fighters.

    And obviously the ship doesn't kerplode when all the fighters are gone.
  17. Volpone

    Volpone Zombie Hunter

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    Hokay. So do the attacks show up on your logs?
  18. Volpone

    Volpone Zombie Hunter

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    Never mind. :blush: :garamet: