When the future you're thinking of changing is your own past, you've got to tread lightly lest you unintentionally erase yourself from history, or make things much much worse in some other unexpected way. I just saw a cartoon the other day about a guy with a time machine that used it to go back and stop Hitler from getting into art school. Imagine how much better modern art will be without his shitty derivative paintings influencing it!
When your very act of arriving in the past alters the timeline in ways you can’t imagine (Did the cosmic ray particle blocked by your ship mean that someone on a different planet doesn’t get cancer and thus goes on to live a life they didn’t in your timeline?) and thus creates a parallel timeline, what do you have to lose?
How ‘Star Trek: Voyager’ Was Duped by a Native American Imposter It ain't Robert Beltran, either. (Beltran said that he's Mestizo, so while that qualifies him as Native American, none of that is who his character was, from what I remember.)
They kiiiinda ironed it over with the "Sky Spirits" episode; showing his tribe's religion/culture were created by aliens. If they're a fake tribe, the aliens faked it.
Well, it's the least of Beltran's problems. He wasn't so much pretending to be Native American as he was a decent person.
Gates McFadden has some thoughts about working with Muppets. https://twitter.com/gates_mcfadden/status/1697636519786553479?s=20
Interesting that the two lamest warp commands are from Enterprise and Discovery. Also, I had not idea how much "engage" was overused.
WTF is that? 1968 Pike? 1974 Kirk? And TMP. Take us out is not a warp command. It's to exit spacedock.