Just went back to Sim City 4. When we first got the game in 2003, Sis made a city. She was gonna name it TitoVille after our cousin. Well... she made a typo. "Welcome to Titville!"
Fired up SC3KU over the weekend. Made a couple of realizations. First, that I'm not going to get Libertopia past the +/- 2 million mark it currently hovers around. No place left to zone, no rewards left to attract people. Time to start over and see if I can do it better. So I have. Took the time to blow away everything but my roads and water pipes. Maybe I'll put a big lake in the middle of the map, with an island for the mayor's house. Second, that the caption from Talkahuano's avatar is from one of the scrolling news headlines in the game.
They did it! It took 50 years and a whole generation had to die, but THEY DID IT! I'm building and building, and I've spent about $300,000 (Sim money ) adding dense, dense, dense zones! I've got the biggest fucking skyscraper I've ever seen - 4 times!! (Of course, in about 90 years, the boomer bug is gonna hit again.)
I never played SC3k much, and SC4 slowed my computer to a halt once I hit about 10000 people (I think it might have been a graphics driver issue, actually...). SC2k though... such a great game. Got to Arcologies without cheating once... and then crime spiraled out of control. Never could get the hang of pipes or a water tower either, so it was water pumps everywhere.
I was always more about building interesting cities that could really exist somewhere, rather than maxing out population. Heavy industry rustbelt cities, green mountain cities, sleepy farmland with several different villages . . . My best was built on two neighboring peninsulas with a lot of port facilities and bridges. I think pop was just around 250k, but all the land was used. Not to max density, of course. There was a spaceport and everything though.
Man I miss simcity... I haven't played in years. Now I'm going to have to go and buy a new copy because I think all out copies got lost in the move four years ago.