This looks very promising, but I'm skeptical that it will give me the sense of joy that Elite Force gave me by being able to vaporize Neelix with a phaser rifle.
I'd hold off a bit if you're on PC - sounds like a very dodgy port, and not even in a Jedi: Survivor "playable if you turn off some of the graphics bells 'n' whistles" way. Plus it's not on Steam so fuck that.
I have the PC version. My current specs are: AMD Ryzen 5 2600 Processor AMD RX-580 8 GB Video Card 64 GB DDR4 3200 RAM (Dual Channel) 1 TB NVMe M.2 SSD There are a lot of skips and stutters so far, and I mean during non-interactive scenes as well. It looks like the game needs an optimization pass pretty badly. Graphically, it's more like a game made for the PS3 era. You can't change the resolution past 1080p, the frame rate is limited to 30FPS, and that is likely what is causing much of the stuttering. There's also quite a bit of glitching, odd lighting issues, and the audio occasionally pops and crackles for me. The UI is most definitely made for controllers, as it tried to get me to press the RT button in the game's opening scene. Then it switched to keyboard and mouse. So I am not impressed at the moment. :/
I want a Star Trek game that is like the 25th Anniversary game that was on NES or the TNG Future's Past SNES games were, where solving a huge puzzle, exploring, diplomacy, and not going right to guns were the point. Far too many of the video games rely on phasers first as the go to answer, which is totally not what the shows were supposed to be about. I think it's ironic that FASA lost the rights to make their RPG because Roddenberry thought their game was edging towards militarism in the ST setting way back in 1988 while now every show and movie and video game seems to go right to shooting and war. I get it's more exciting that talking the way out of a problem, but still.