Starfield

Discussion in 'Press Start' started by Ten Lubak, Jul 12, 2023.

  1. NAHTMMM

    NAHTMMM Perpetually sondering

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    I would imagine making the whole room a shower introduces some liability because now the whole thing's a slip-and-fall hazard.
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  2. Tererune

    Tererune Troll princess and Magical Girl

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    is that a r3eally big toilet paper roll sprayed with shit, or a really small towel you need to wash after wiping your ass? If that is the shower how do you keep your toilet paper dry, or do you just take a full shower every time you go number 2, or if you are a woman egvery time you go to the bathroom.

    I have questions about the future, and where are the three seashells?

    Oh, and how do you avoid the slimy hair glob in the drain when walking in to piss at night? It seems like every night I would be getting cold and slimy wet hair in my fucking toes from that. Are there no women in space, or are all women cartoon women who never really piss or bathe because they are designed by men? Does Bethesda not have any female game designers? Oh wait, of course not. Like female game programmers exist.
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  3. Kommander

    Kommander Bandwagon

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    It's not so much turning a whole bathroom into a shower as it is turning a shower into a whole bathroom.

    The toilet paper isn't visible in the picture, but the roll has a plastic cover to prevent shower wetness.

    And yes, it does appear that toilet paper is still in use. While the three seashells seem to have never caught on, the vaguely-facist quasi-utopia where poor people are forced to live underground did.
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  4. Tererune

    Tererune Troll princess and Magical Girl

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    Oh, so things are looking up in the future.
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  5. Kommander

    Kommander Bandwagon

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    BBH.jpg
    I was going to name the ship "Space Dick," but decided that was too on the nose.
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  6. Nyx

    Nyx Guest

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    I finished the main story quest, and I loved it so much. There's a strong, emotional, thoughtful group of ideas behind it, and I feel all the richer for having played it. I hope to spend many more hours just playing around in this universe. Wonderfully done, kudos to Bethesda.
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  7. Tererune

    Tererune Troll princess and Magical Girl

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    Already? So this is not a game you can play for hours a day for a year?

    And it will probably require me to spend a shitton of money on a super Video Card.

    Not my sort of game. I like one with months of campaign time, a long learning curve, some waiting on hidden developments.
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  8. Jan Jansen

    Jan Jansen Ukraine Feline Defense Force

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    It's a single-player game, of course the number of quests is limited, at some point you've done them all. But there really are a lot of quests! And then there is an unlimited number of radiant quests.

    I've invested about 100 hours now and I guess I've seen about two thirds of the quests. I haven't done much with the bases and shipbuilding and I'm still in the first run at level 40. I haven't visited many of the outer systems yet. This means that the game is not infinitely big, but it's close! :D

    It is a wonderful game. It's a Bethesda game through and through, for better or worse, lol.... It's a lighthearted oldschool RPG for fans of the Bethesda formula. I really enjoy it!
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  9. Tererune

    Tererune Troll princess and Magical Girl

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    Thank you for the descriptions. This is in now way shitting on the game when I say it isn't my thing. I am still engrossed in the long slog of play with X-com Apocalypse. I found their newer titles to be graphically better with really cool advancements in gameplay without any new research and power development choices. It is sort of like giving you a best way to play the game while I get involved in the mechanics.


    I really do appreciate the great descriptions. It sounds like great fun if that is your thing. I am happy they made a good game that people enjoy for the money they spent on it.
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  10. Nyx

    Nyx Guest

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    Just the main story quest took me about 40 hours. Like @Jan Jansen said, there are hundreds of quests, hundreds of planets to visit, to explore, set up outposts, and everything. One of my favorite things I'm doing now is traveling to a city called Neon, which kind of reminds me of Night City in Cyberpunk, and I pick pocket people and steal merchandise from stores. :lol:
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  11. ed629

    ed629 Morally Inept Banned

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    Been playing fire about 2? weeks now. It's alright. The side missions are pretty decent. But it reminds me a bit of Star Trek Online. I'm feeling I'm going to get bored of it sooner than later. I'll keep playing and see.
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  12. Jan Jansen

    Jan Jansen Ukraine Feline Defense Force

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    Little romance spoiler:

    I had married my beloved in a lengthy, highly embarrassing ceremony, after I had had to butter her up for ages and even had to heal her war traumas myself. She had reprimanded me for every little theft and commented on everything. At least she always praised my sexual performance and gave me a 15 percent xp bonus for intercourse. Stupidly, and due to certain circumstances, she passed away. A few minutes after the funeral ceremony, I could already woo the next lady. That's Bethesda! :D I just love this kind of stupid stuff!
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  13. Nyx

    Nyx Guest

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    I woo'ed Andreja. The moment I saw her shooting that spacer in the mining cave, and she said "come and meet your death!" my heart was aflutter. :heart:
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  14. Jan Jansen

    Jan Jansen Ukraine Feline Defense Force

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    Andreja is my new target! Although the confused emo girl hanging around in front of the Gal Bank in New Atlantis is kinda cute, lol... I hope some mod will turn her into a follower soon! ;)
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  15. Nyx

    Nyx Guest

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    Andreja is so worth it, IMO.
    Also, she has no concept of personal space, so get used to that. :lol:
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  16. Kommander

    Kommander Bandwagon

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    How that works:

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  17. Nyx

    Nyx Guest

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    One of the first things that surprised me was when I finished the game, THERE WAS MORE GAME. You could do everything again, the same as before, or different, and it worked as one continuous thread of your life. I love that. Also, being Starborn is awesome, as I just like shielding myself with my powers and punching the ever loving shit out of spacers and ecliptics.
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  18. Kommander

    Kommander Bandwagon

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    I have a feeling the "Spacers" were originally called something else, but the name was changed after the release of The Outer Worlds as a light-hearted jab at Obsidian for releasing a similar game while Starfield was in development. In The Outer Worlds, a spacer is an independent spaceship operator. There's also a company that makes spacesuits, weapons and such called Spacer's Choice. There slogan is "It's not the best choice, it's Spacer's Choice."

    Because of this, every time I kill a group of Spacers, I stand over their corpses and quip "That wasn't the best choice, that was a Spacer choice." I'm sure the FBI guy who monitors my computer thinks it's hilarious.
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  19. Kommander

    Kommander Bandwagon

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    The Crimson Fleet questline was giving me some serious anxiety:

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  20. Kommander

    Kommander Bandwagon

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    You know what would be nice? If the ship builder allowed one to add and remove hatches/ladders. I added some more habitat modules to the Big Black Hawk, and the damn thing became a maze. I managed to improve it somewhat after moving things around, but it would be nice if I could customize the flow of the interior of my ship. I'm sure mods that improve ship building are on the way.

    Also, because it's wider now, I tried to rename my ship Thick Black Hawk, but apparently there's a character limit. I could shorten it to Thick Hawk, I guess.
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  21. Kommander

    Kommander Bandwagon

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    So... after taking a few trips through the old MacGuffin Hole, I've learned being armed is very important, and if one finds themself without a weapon, they should acquire one before doing anything else. Anything else.

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  22. Kommander

    Kommander Bandwagon

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    I got tired of the Cock Ship, so I made a Borg-inspired one.

    assimmolator.jpg
    I've seen better Borg ships, but I didn't want to put hours of work into a design I'm going to scrap the next time I feel like sitting down and playing with the ship builder. There's a cockpit I could have used that I could have set up so it doesn't stick out like that, but I don't like that cockpit, and I have to fly this thing for a bit at least.

    More for the update/mod wishlist:

    1: More pieces in the structural category, especially cosmetic pieces with fore/mid/aft/top/mid/bottom variants. All the ships (except the Starborn ones) look modular and at least a bit blocky, but they don't have to.

    2: A way to save, import, and possibly share ship designs as a file. The only way to do that now is by creating step-by-step instructions.
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  23. Kommander

    Kommander Bandwagon

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    Lore speculation:

    The "temples" that grant weird space powers... I don't think that was their original purpose. Each one has a gyroscope thing and a star map on the inside of the dome. There's, at most, one per planet, and they're spread out. It looks like they could have originally been something similar to stargates. When one attempts to use it, it's not a hallucination of flying across space they experience, it's actually trying to send them somewhere. However, the system is broken, so they bounce back, and in the process, are changed. Instead of the change being being very bad, it instead results in super powers.

    The artifacts look like they could be pieces of a temple gyroscope. Maybe if one is destroyed, the pieces scatter across the multiverse, and there are universes where people decided to destroy the temples, or universes that just exploded. That could explain why each artifact points to a specific temple; it was a piece of that temple's gyroscope in another universe.

    As for who built the temples... probably just humans. Or people who were human millions of years ago, at least. Although I have a more fun idea...

    It was the Dwemer. They disappeared from Tamriel because they found the Unity. All of them disappeared because they pissed off one of the Daedra by doing so, so said Daedra sent all of them rather than risk having Dwarfs sticking around with Unity powers. Thousands of years later, the Dwemer build the Temples, which is why they're only vaguely similar to Dwemer architecture and not made of magic brass.
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  24. matthunter

    matthunter Ice Bear

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    Finally got this - I find ranged combat in a Skyrim environment annoying... heard tell there's a pseudo-VATS similar to Fallout... how might one access this (the game does NOT do tutorials well)? Or is it an unlock? I've heard bad things about the unlocks being unclear.

    I did pick up from TV Tropes that one tip for space combat is that enemies always target the center mass of your ship, so if you customise a ship to have a lot of negative space, they can't hit you much (if at all).
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  25. matthunter

    matthunter Ice Bear

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    So, googled it and apparently it's one of the Starborn powers, and you only unlock it late in the main quest. Hmmph.

    At least I'm kinda sorta getting the hang of space combat, though I'm still in the Frontier at the moment (only level 5) - the simulator for the UC Vanguard exam gives a taste of a better ship, though I went Kirk on it and hacked the console for infinite boosts/allies so as to get top score.
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  26. matthunter

    matthunter Ice Bear

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    So, one thing I missed in the required specs for the game is that you REALLY, REALLY need to install it on an SSD, preferably an NVME. The game loads a bunch of assets on the fly rather than preloading them into RAM, so this can cause issues with audio skipping/sync and stuttering. I did just about have enough space on my internal SSD (otherwise kept for Windows and a few other progs) which confirmed that this helps (I have 4Tb RAID as my HDD setup so tend to install games there automatically) but I've now bought a 1Tb NVME (which I didn't know was a thing prior to this, so props for keeping me updated on the hardware).
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  27. Thoughts and Prayers

    Thoughts and Prayers Fresh Meat

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    Is this game worth it? Last time I got sucked into a game like this was Destiny in 2014, and we all know how that shit turned out. ​
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  28. matthunter

    matthunter Ice Bear

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    It... depends.

    There's a lot of things the game doesn't really make clear (for example, you can't just put points into skills, to access higher levels you need to meet certain challenges - i.e. to access rank 2 of piloting you need to kill X enemy ships). And you can't craft ammo, which is annoying given how much you need to use to take down tougher foes (stores sell it, but not enough IMHO and they take ages to refresh their stock).

    Beyond that, it's an odd mix of Fallout and Skyrim. I would say if you like big beautiful open-world RPGs with lots of side quests, but mixed with SPACE COMBAT and exploration, then it's enjoyable. The quests so far haven't really grabbed me, but I'm not that far in. There's an expansion DLC coming this year with more story content. And there's always the scope for mods - story modders could do wonders with this game.
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  29. matthunter

    matthunter Ice Bear

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    OK, can someone explain ship editing to me?

    I discovered you can delete modules off an existing ship (all of them, if you want to start from scratch) so I decided to try and add an extra He-3 tank to up my jump range.

    Won't let me fit it, no attachment point.

    OK, so I'm in the Razorleaf (from the Mantis quest) which already has a 400kg He-3 tank so perhaps try and upgrade the range on the Frontier?

    That's got a 200kg tank and a fuel value of 140. Let's fit a 300kg tank. Fuel value drops to 100... change it back to a 200kg tank of the same model as originally fitted - fuel value drops to 70... what the blithering fuck is going on? Is this because I need a higher Starship Design skill level to get the most out of the fitted gear? Why even let me fit a component if my level isn't high enough?
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  30. Kommander

    Kommander Bandwagon

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    The ship editor could use a lot of improvement and is very annoying in a lot of ways.

    If you just want to upgrade things, it's probably best to use the upgrade option instead of doing it the ship builder.

    If there's no available attachment points, you'll probably have to remove an existing piece or two and replace them with something similar that has attachment points. If something won't attach to an available port, it's probably because it's overlapping another part. There's a mod that allows more tolerance for overlapping, although I haven't used it so I don't know how well it works.

    The mass of things like fuel tanks and cargo holds isn't the same as the capacity. Some things have more mass but less capacity, but are cheaper or give the ship more hitpoints or something.

    I think the Starship Design skill mostly limits what parts one can buy, although, if a ship already has a part that requires a certain skill level, and it's deleted, it might not let you put it back. I'm not sure. If it's a problem I ran into, I either would have just said "fuck it" or console commanded my way out of it.
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