Why Are Original Trek Ships Darker In Remakes?

Discussion in 'Media Central' started by Dayton Kitchens, Jan 14, 2007.

  1. Uncle Albert

    Uncle Albert Part beard. Part machine.

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    Actually, in Starfleet Command, your energy weapons (phasers and disruptors, beam or pulse) loose strength over longer distances, and torpedoes lose accuracy. Also, if you fire from too close, your torpedoes can damage your ship.
  2. GuiltyGear

    GuiltyGear Fresh Meat

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    Isn't that sort of what I said? I played all of them, 1, 2, 3 and Academy. The farther you were, the less of an impact your weapons had, except photon torpedoes. They just weren't very accurate from that far. But yeah, close up torpedoes could hurt your shields as well.

    I love those games.
  3. NAHTMMM

    NAHTMMM Perpetually sondering

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    It stands to reason that it allows oneself more maneuverability and therefore diminishes the other side's chances of victory as well. ;)

    (see also Nemesis and ENT)
  4. Dayton Kitchens

    Dayton Kitchens Banned

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    Thirty to 50 kilometers is incredibly short range when you have weapons that travel at light speed.
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  5. JonathonWally

    JonathonWally Frakkin With Your Head

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    From every visual depiction we've see on screen, torpedos can't travel that fast.
  6. Uncle Albert

    Uncle Albert Part beard. Part machine.

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    Maybe not if launched from a ship moving at sublight speeds, but I think I recall reading somewhere (Mr. Scott's Guide?) that torpedoes are equipped with "warp sustainer" engines (or some such technobabble bullshit :ramen: ) that allow for their use while travelling at warp speeds. So that they'll actually move forward relative to your position, rather than being more like throwing grenades in front of your car while driving down the interstate.
  7. GuiltyGear

    GuiltyGear Fresh Meat

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    I think most people are talking about 30,000-50,000 kilometers.
  8. Fisherman's Worf

    Fisherman's Worf I am the Seaman, I am the Walrus, Qu-Qu-Qapla'!

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    I think I meant 30k-50k km...too many k's...sorry.

    But we've never seen weapons going the speed of light. Torpedoes have the matter/antimatter thing going for them, sure. Beam phasers are the closest thing we've seen to speed of light weapons, but they still aren't that fast. But again, the chances of hitting a target from farther away are diminished. In the time it takes the phaser beam to travel 100k km (if you can even got a lock at that range), the target could have moved slightly to the left or right and you'd have missed.
  9. Dayton Kitchens

    Dayton Kitchens Banned

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    In the original series, "Journey to Babel" Enterprise launched torpedoes at an Orion ship traveling at Warp 10.

    They missed.

    But one can assume that they would not have bothered firing them if the torpedoes did not have some chance of catching the ship.

    In the Original Series, "Elaan of Troyius" Enterprise launched torpedoes at a Klingon ship manuevering at warp speeds. Hitting it with one and severely damaging it.

    There are a number of examples that indicate that torpedoes are faster than light capable.
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  10. Fisherman's Worf

    Fisherman's Worf I am the Seaman, I am the Walrus, Qu-Qu-Qapla'!

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    Yes, but not by themselves. Like UA said, they have the warp sustainer things on them.

    I should stop posting half asleep...even though it's only 4:30 pm...