- and this can be done on conventional fiber optic using the right equipment. Not sure what the price points look like yet. It's also possible to do so over significant distances - they've tested at 3000 km. https://www.tomshardware.com/news/japan-breaks-internet-speed-record-at-319-terabits-per-second
this only has application on internet backbone connections. it would be like pouring a swimming pool worth of water in your goldfish bowl.
Hmmm....it seems to me that history suggests that whenever technology advances, particularly in a field that already exists, someone comes up with uses for them.
At that speed, you would be to download Pornhub's entire library in about 4 and a half months. That is A LOT of porn.
Nope. And I'll give you a simple reason why folks should want the highest level of download speeds possible: The greater the resolution of the original image/video, the harder it is to do a deep fake of it. Right, now I could do a deep fake of a standard definition video of any important figure saying the craziest shit you can imagine, and none of the PCs that I own would break a sweat. Switch that to a 1080p video and I might have one machine that could do it. Shift it to 4K and none of my machines can. Move it to 8K and one will need a PC that costs several thousand dollars. Kick it up to 8K and you're going to need a supercomputer. Push it even higher, and almost no one, outside of state actors, will have the ability to do that. So yeah, download speeds need to go up by a lot.
Hehe. I'm reminded of my very first computer, a tiny thing w 20 gigs of storage and God knows the ram on it. Even for 2002, it was outdated. Dialup was such that it took 15 minutes to download the average song. I was reflecting on that today as I played around w the giant ass gaming computer I bought at Costco yesterday, noting it took me a whole 7 minutes to download 10 gigs of song packs for a Dance Dance Revolution simulator I play on. Great times, man.
Yeah, nostalgia is the real deal. My dad was a computer scientist - but he started back when it was punch cards! I remember him smuggling me into the Dept of Agriculture in DC, because they had a mainframe. I played a Star Trek game they invented there. I'm sure it would be nothing now but the memories I have are priceless. It literally would PRINT OUT your moves because there was no graphics capability. You'd put in your order, and it would spit out the result on a line matrix printer. 1977? 1978?
Reading some of the articles that people have published about the development of Oregon Trail is fascinating in retrospect. Like how one of the reasons animals flip upside-down when you shoot them in the hunting game is that by doing it that way, they avoided having to take up memory with an additional "dead" animation state for each animal.
I remember a game called "Galaxy" that we played on our timeshared PDP-11 in high school. It wasn't Star Trek, but you could see the influence. You colonized planets, built ships, collected resources, and tried to dominate the galaxy. All done on a fanfold printer output. Yeah buddy.
First one I remember (not counting an Atari 2600 or the NES) was the Commodore 64, then my dad upgraded to a 486-30SX with 10 Mb of RAM and a 130 Mb hard drive... and it had a CD ROM drive and Win 3.11 Then as we started upgrading into the Win 95 'verse, who would ever need more than 1 Gb drives coming out? Seems like a waste. *Stares in my 2Tb solid state drive*
My old CP/M running, Zilog Z-80 based Zenith Heathkit computer with 16K of RAM is crying at the landfill now.