I have kotor put it on a new machine it doesnt work due to securerom. I have to use a nocd patch in order to get the game to run. Fuck you lucasarts for doing this.
Yeah, one of the reasons why PC gaming has kind of lost some appeal. I'll still play my old games but I'd be careful about the new games coming out. I won't buy anything like that.
I wonder if game companies are ever going to learn that the only people copy protection stops are those that bought the game.
^ What's that? Is it a Vista only thing? And you should always use a no-cd patch to run your games IMO, CDs can only last for so long before they die.
God forbid a company protect it's intellectual property rights.... I would have to agree, some of the systems they use are downright nasty. I, for example, won't play a game that uses StarForce. But, I don't mind non-obtrusive copy protection, like having to insert the first disc to play is no big deal to me at all.
Yes, warez... continue to screw game companies out of money and help continue to drive the games industry to mediocrity, good job. Some people enjoy being theives though. I'm glad some gaming companies make it harder and harder for good warez to exist and function properly. Or make it so you can't update the game and take out the bugs. Gives me a good laugh. Maybe it'll teach people who prefer warez to get a job.
What if you own a fucking legit copy and cant play the game because of copy protection schemes and a new operating system mess everything up
Lol, i buy every game i play worth buying. And companies dont make any warez hard to exist or function, or to be updated, even the might of M$ isnt smart enough to be able to do that. They only make it difficult for store-bought games to work properly, remove the idiotic protection and games run much better (most of my legaly bought games have been cracked). The games industry will only ever be driven to mediocrity by A: charging to much for titles B: releasing 90% shite thats not worth keeping for more than an hour or so and C: pandering to the markets and limiting software sales to certain platforms to increase the sales of the platforms themselves rather than the games
Baba, I hit the Wikipedia article on SecuROM, and there aren't any compatibility issues listed with Vista. And indeed, upon doing a Google search or two, it instead sounds like it's an issue with KotOR more than anything else. Meanwhile, without error messages, I'm not sure anyone here can help you - there are a lot of different variants on this one.
And steal the rest? Keep telling yourself that, if it makes you feel better about stealing games. Yes, please install Vista and see how easy it is to update without a registered copy. Sure you can get around it, with a bunch of hassle which isn't worthwhile. I take it you never paid for your operating system, either. So, why do you think the Dreamcast sunk so quickly? Yes, pirates. Games were too easy to copy, so everyone else did it. Piracy is one of the major reasons game companies release so many 'safe' games, instead of original games. Games they know will sell, sequels, movie games, etc. No, piracy isn't the only reason, but it's one of the big reasons.
I wouldnt call installing a game, playing it for an hour then deleting it because it is worthless shit 'stealing' Yes, please install Vista and see how easy it is to update without a registered copy. Sure you can get around it, with a bunch of hassle which isn't worthwhile. I take it you never paid for your operating system, either. [/quote] umm there are lots of fully cracked versions of vista that update with no problems, Thats not the reason im still on xp, xp is at the mo better and games run 10-15% faster on xp. And no, my xp is legit, i work at a uni, we have an unlimited site liscence (as we do for vista) any staff who work at home can install a uni copy on their home pc dunno, because it was shite?, i dont really care about consoles, all they do is harm the games industry anyway. Selling console units is more important than selling games, so the games suffer
No, pirates ruined the Dreamcast. And no, you have no clue at all. All companies lose money on their consoles and make it back from games. You'll just find some other way to rationalize your theft. But, I'll stop arguing with you, until you inform yourself on the topic. And when your PC is used for educational purposes.
Keep rationalizing your theft. It's amusing. And no, I don't steal. It has nothing to do with 'any' law, it has to do with theft. With your mindset, I guess it'd be okay if someone just walked up and stole your computer. You'd be cool with that, right?
Look, ive put more cash into the games industry than most gamers. Not a single time that ive downloaded a game have i deprived the games industry of a sale. You ever taped something off tv/radio? stealing, ever copied a cd or made mp3's? stealing. Ever watched anything but completely legit user-made clips on youtube? stealing Take your stupid high and mighty attitude and apply it to something useful
Yes, you keep saying this, yet you say long live warez. And no, it's not the same thing as copying a song from the radio. So keep digging. Almost every game released has a demo version, so there is no need to ever download it and support theft, if you're actually going to buy it.
The reason i said long live warez was because of all the lovely no-cd' cracks, securom cracks and starforce cracks that you can use on legit software. All my bought games have been cracked, the software companies have no right to fuck my computer up or make me run cd's constantly for no useful reason at all.
Incorrect, the money in the games industry comes from the software and peripheral sales mostly, not the hardware itself.
Then why are soooo many games NOT coming out for PC so the industry can force console sales? Even xbox stuff, which should be eeeaasy to port to PC as an xbox basicaly is a PC, lots of it not coming out on PC so the wankers force people into buying shitty bloody consoles ....
Because porting a game to PC can actually be a lot more work than it's worth. When developing a console game you only have to be dealing with one target hardware configuration (or at most 2-3 if it is multiplatform). There are literally thousands of different possible PC configurations, compatability to be tested, engines to be optimised etc. The company I work for is independent and I'm sure we would release on PC if it was economical. There is also the issue relating to art assets, for consoles (at least last gen) art assets were designed to fit in not much memory, and only needed to hold up to tv resolution.