Buck Rogers

Discussion in 'The Workshop' started by Marso, Mar 3, 2007.

Thread Status:
Not open for further replies.
  1. phantomofthenet

    phantomofthenet Locked By Request

    Joined:
    Jun 1, 2004
    Messages:
    19,287
    Location:
    :mystery:
    Ratings:
    +2,902
    So...when's the sequel? :)
    • Agree Agree x 1
  2. Marso

    Marso High speed, low drag.

    Joined:
    Mar 27, 2004
    Messages:
    29,417
    Location:
    Idaho
    Ratings:
    +14,151
    There may be one at some point. There's still a lot of answers Buck doesn't have and a lot of territory in the 25th Century that didn't even get scratched this time around.
  3. Nautica

    Nautica Probably a Dual

    Joined:
    Aug 10, 2005
    Messages:
    11,555
    Location:
    St. Louis
    Ratings:
    +6,504
    I, for one, would welcome the sequel The Sexploits of Wilma Deering. :cool:
  4. Captain J

    Captain J 16" Gunner

    Joined:
    Mar 31, 2004
    Messages:
    11,019
    Location:
    Taking a dump
    Ratings:
    +5,144
    How about "Buck in Andromeda's Galaxy."

    LOL, Thanks for the great story I really enjoyed it. Coming from a former Navy pilot made it a much better more "realistic" plot and story. I really enjoyed the T-Ware controlled fighters, which would be much more in line with future fighters than the standard stick controls shown in most sci-fi.
    • Agree Agree x 1
  5. Professor Sexbot

    Professor Sexbot ERROR: 404

    Joined:
    Mar 31, 2004
    Messages:
    2,976
    Ratings:
    +2,858
    Just read parts 1 and 2 and wanted to tell you that I quite enjoyed them. Great work so far. I'm going to clear some time away tonight to read the rest. Looking forward to it. Hooked so far.
    • Agree Agree x 1
  6. dkehler

    dkehler Fresh Meat Deceased Member

    Joined:
    Mar 27, 2004
    Messages:
    2,989
    Location:
    Winnipeg
    Ratings:
    +1,716
    I think this story would make a kick ass screenplay!
  7. Marso

    Marso High speed, low drag.

    Joined:
    Mar 27, 2004
    Messages:
    29,417
    Location:
    Idaho
    Ratings:
    +14,151
    I usually write as though I'm watching it in a movie theater. Blame SW for that.
    • Agree Agree x 1
  8. dkehler

    dkehler Fresh Meat Deceased Member

    Joined:
    Mar 27, 2004
    Messages:
    2,989
    Location:
    Winnipeg
    Ratings:
    +1,716
    It shows when I was reading it. I was also envisioning how it could be adapted for the screen.
  9. phantomofthenet

    phantomofthenet Locked By Request

    Joined:
    Jun 1, 2004
    Messages:
    19,287
    Location:
    :mystery:
    Ratings:
    +2,902
    The mental bits would be tricky to portray onscreen.
  10. Professor Sexbot

    Professor Sexbot ERROR: 404

    Joined:
    Mar 31, 2004
    Messages:
    2,976
    Ratings:
    +2,858
    I wanted to say more about parts 1 and 2 because you put so much work into it and have provided me with free entertainment. I'm no critic, obviously, so I'll just spew out what I think and hope you can make heads and tails of it.

    I just bought the DVD set of the old TV show, so reading your re-imagining has come at a great time. I'm glad you decided to incorporate most of the characters from the old TV show and you've re-created them in such a way that I can actually see Gil Gerard, Erin Grey, etc in those roles. You've given everyone some much needed depth. Buck's backstory is great and the mean by which you transport him to the 25th Century was brilliant. It's an engaging story, one that I have found hard to put down. The real test here? I would buy books like this. I hope you plan on doing something with this. This story needs to get out there. Buck Rogers is a franchise that is in dire need of a resurrection.

    Anyway, thanks again. Looking forward to reading the rest soon.
    • Agree Agree x 1
  11. dkehler

    dkehler Fresh Meat Deceased Member

    Joined:
    Mar 27, 2004
    Messages:
    2,989
    Location:
    Winnipeg
    Ratings:
    +1,716
    In a film, I think what they would probably do is have a couple of voiceovers to establish that mental communication was possible, but the majority of dialogue would be spoken. You could just have Buck prefer verbal communication for example.
  12. Marso

    Marso High speed, low drag.

    Joined:
    Mar 27, 2004
    Messages:
    29,417
    Location:
    Idaho
    Ratings:
    +14,151
    You could stick to verbal communications for a lot of face to face stuff. In the flight scenes, you could make it sound like the radio sounds, with just a hint of echo for the 'mental' effect. And if your actors are good, they can do the 'mental' lines augmented with looks and facial expressions, sort of like Lynch's Dune. It could work, I'm thinking.
    • Agree Agree x 2
  13. dkehler

    dkehler Fresh Meat Deceased Member

    Joined:
    Mar 27, 2004
    Messages:
    2,989
    Location:
    Winnipeg
    Ratings:
    +1,716
    The biggest challenge that I could think of would be how to portray the superfast combat sequences, but I guess you could just show it at a greatly reduced from actual speed, much like they do for jet fighter combat movies.

    You would know this much better than I, but from what I've seen from video games, you can barely see an enemy jet, and that's at air combat speeds, which would be a minute fraction of the speed described in your writings.

    All I know is that I want my own android caregiver that looks like Andromeda. But I don't think my wife would approve. ;)
  14. Marso

    Marso High speed, low drag.

    Joined:
    Mar 27, 2004
    Messages:
    29,417
    Location:
    Idaho
    Ratings:
    +14,151
    Yeah, Andromeda would be pretty much the ultimate 'Stepford' wife, eh? ;)
  15. phantomofthenet

    phantomofthenet Locked By Request

    Joined:
    Jun 1, 2004
    Messages:
    19,287
    Location:
    :mystery:
    Ratings:
    +2,902
    Dunno, Marso...the way you wrote her, she had quite a bit of free will (something maybe you should address in a sequel...what are the rights of androids?)

    Just so long as she doesn't go "bididididiididi"...if she does, there will be trouble. :bergman:
    • Agree Agree x 1
  16. Marso

    Marso High speed, low drag.

    Joined:
    Mar 27, 2004
    Messages:
    29,417
    Location:
    Idaho
    Ratings:
    +14,151
    No, she will never make those ambuquad sounds.

    As for rights, basically parity with humans, since they are fully sentient AI's. But that would definitely be something to address in a sequel, because while they may enjoy those rights in the Sol System, some of those more backward colonies might have issues... :?:
    • Agree Agree x 1
  17. LizK

    LizK Sort of lurker

    Joined:
    Mar 27, 2004
    Messages:
    10,031
    Ratings:
    +2,268
    Have read part of it and find it really hard to put down (especially at work)
    Pity you can't find a way to get this into the mass market - you might make a few bucks and get someone interested in the franchise again.
    • Agree Agree x 1
  18. Marso

    Marso High speed, low drag.

    Joined:
    Mar 27, 2004
    Messages:
    29,417
    Location:
    Idaho
    Ratings:
    +14,151
    Garamet helped run down the guy who has the literary rights; I've been toying with the idea of trying to get in touch with him.
    • Agree Agree x 1
  19. phantomofthenet

    phantomofthenet Locked By Request

    Joined:
    Jun 1, 2004
    Messages:
    19,287
    Location:
    :mystery:
    Ratings:
    +2,902
    If I was him, I wouldn't be averse to trying to make some more money off a rebooted franchise. :shrug: You should give it a shot, Marso.
  20. dkehler

    dkehler Fresh Meat Deceased Member

    Joined:
    Mar 27, 2004
    Messages:
    2,989
    Location:
    Winnipeg
    Ratings:
    +1,716
    Do eeeet!
  21. LizK

    LizK Sort of lurker

    Joined:
    Mar 27, 2004
    Messages:
    10,031
    Ratings:
    +2,268
    Quit toying and get to it!
  22. Marso

    Marso High speed, low drag.

    Joined:
    Mar 27, 2004
    Messages:
    29,417
    Location:
    Idaho
    Ratings:
    +14,151
    Well, bored as I've been the last couple of days, I just finished re-reading through the completed files, and found a shitload of typos and little errors I missed on my 'final' edit.

    I'm toying with the notion of doing two things here:

    1) Going back and doing another edit, to try and fix more mistakes, and;

    2) Doing an edit that removes all references to the names 'Buck Rogers', 'Elias Huer', and 'Theopholis'. Make it essentially the same story, but maybe one I could market as a stand-alone. It needs polishing, though.

    I've also been starting to think about the further adventures of Buck, Andromeda, and the gang. :?:
    • Agree Agree x 1
  23. Marso

    Marso High speed, low drag.

    Joined:
    Mar 27, 2004
    Messages:
    29,417
    Location:
    Idaho
    Ratings:
    +14,151
    Yes...all attempts at getting contact info for this guy met with 'fail'. :garamet:
    • Agree Agree x 1
Thread Status:
Not open for further replies.